The British are coming! The British are coming! Oneth by land, twoth by the pool? Capture the Flag is the perfect game to play at any Fourth of July party. Just add a little bit of independence war spirit, and you’ll have a great party game to entertain the kids and the young at heart.
- a list of who goes on what team
- 2 hula hoops to keep the “flags” in
- 2 symbols or flags. Since the American flag isn’t supposed to touch the ground, we suggest replacing the flags with a patriotic pillow and a union jack pillow or with rocks that are painted to look like the flags.
Place the hula hoops on either side of an evenly spaced yard/space. Choose jail spaces. The jails can best be represented with some sort of a net (such as a lacrosse net and/or a soccer net.) Use what you already have. Set the boundaries in the beginning (such as no one can go into the house if they are playing this game). Separate the yard into two even spaces that can act as the safe land for either side.
Separate the group of players into two: the British and the Americans. Make sure that teams are even.
Have everyone start at the farthest end of the barriers. Flag watchers cannot go inside the hula hoops to watch the flags. Anyone can tag a member of the opposite team once that person has left her team’s own territory. Once tagged, that person must go to jail. A jailed team member can only get freed once he/she has been tagged by a member of his/her own team. Then, everyone must go back to their own territory before trying to capture the other team’s flag. Discourage roughhousing. In order to win a round, someone must successfully bring the other team’s flag to his/her team’s territory. Play in as many rounds as you want (but three should be the limit).